#pragma once


#include "defines.h"

class CMap {
public:
	CMap();
	~CMap();

	VOID Render(CONST INT cxClient, CONST INT cyClient, HDC hdc);

private:
	HBRUSH BlackBrush;
	HBRUSH RedBrush;

	static constexpr INT _MapWidth = 20;
	static constexpr INT _MapHeight = 10;
	static constexpr INT _Left = 0;
	static constexpr INT _Top = 0;

	static CONST BYTE _Map[_MapHeight][_MapWidth];
};

